Thursday, December 20, 2012
Reverse Time Spell
After designing the game event system which allows backwards stepping through the game I have just thought of a spiffing new spell - Reverse Time. When your wizard casts this spell the game is rewound back to the beginning of your previous turn. This should be properly visualised with all the animations and effects playing in reverse. Naturally, all spells cast by other players would be restored and creatures unsummoned, but it could get you out of a tricky spot, or give you a tactical advantage. Interestingly your reverse time spell would also be restored and you could use it again and again, until it fails.