I would like to introduce you to a new member of the team. He has written a few words of introduction.
"My name is Felix Romosan, a fan of Julian Gollop’s games for the past 2 decades, and it’s my privilege to contribute to the Chaos Reborn project as a 3D modeler. I have worked on various open source projects, remakes of classic games, 2D & 3D modding, and for the past 5 years I have been a part of Newerth, the team developing Savage XR, an innovative RTS+FPS hybrid."
Welcome Felix! Here is his first effort - the Giant. It is rendered with our special shader in the Unity engine, so this is fairly close to how it will appear in the game. Texturing has still got to be added, though.

Thanks Julian! Great to be here!
ReplyDeleteAnd this one was easy - it's a self-portrait :P.
That looks great, nice work Felix! Seems like the 3D models for Chaos will truly do justice to Julian's genius for gameplay.
ReplyDeleteThis looks really good. The etched style brings the single colour to life and keeps the feel of the original. Love it :)
ReplyDeleteAlready looking good without a texture!
ReplyDeleteAs you can see, it's pretty close to the concepts even without textures, so textures will be quite minimal stuff, just helping to bring out forms a bit better.
DeleteI agree with Mark; that looks awesome even without the textures and gloss!
ReplyDeleteAnother exciting move forward for the Chaos project!
Yeah this looks great, tree club is a nice touch.
ReplyDeleteThe only creature that could plausibly take on a dragon. Yep, that looks about right.
ReplyDeleteThe Hydra stood a pretty good chance of tackling a dragon too, as I recall :)
DeleteI wonder how the glue blob will look like :) Especially when the blob entangles the monsters! Plz plz Julian, don't leave out this cool concept!
ReplyDeleteThere will be a Gooey Blob! It will look awesome!
DeleteAh yes, "gooey" blob - sorry about misspelling :)
DeleteLooks awesome. Will you be keeping the original colour scheme?... I hope so. I love the vivid Spectrum colours. I hope we also get some Magenta units.
ReplyDeleteA late thank you to everyone! Indeed, this shader makes the giant look positively fitting for this remake. We should be seeing some more units soon :).
ReplyDeleteFunny - I never really saw the Giant as being actually blue - just thought the cyan cast him in more solitude. Obviously played this game too much :)
ReplyDelete